Combat Shadow
Explore a charming little world full of combat challenges to put your dexterity to the ultimate test!
A real time alchemy combat system generating effects based on the interaction between different potions is waiting for you!
This is a simple Demo of some of the game mechanics of our story driven game, created by Evelyn (Artist, Designer, Animator) and GoblinEngineer (Programmer and Musician).
Contribute your ideas and thoughts for improvement for the full version of the game in the comments!
Credit for Font style - Daniel Linssen's m5x7.ttf pixel font.
The Game Design Document: https://docs.google.com/document/d/1mgBYGN5ZjSXEhuZZNHMnufzNl5jm7Ey4Amp9wthJO-0/edit?usp=drive_link
Status | Prototype |
Platforms | HTML5 |
Authors | eviephiel, NotStupidGoblin |
Genre | Action, Adventure, Fighting |
Made with | Godot |
Tags | Action-Adventure, Difficult, Exploration, Female Protagonist, Monsters, Pixel Art, Singleplayer |
Comments
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Cool game! The crying slime sprite is absolutely precious ;-;
I had to cry the first time i saw one of the cute little slimes cry, because i hit them Q.Q
The Pixel art style is rly amazing! Well done!
Even the animation of the player blinking with his eyes. I'd loved it.
Also the fact, that the charakter have heterochromia i liked it a lot.
Experimenting with the potions was a lot of fun combining some of it.
Felt amazing!
Also i tried to make a run without hurting any of these little cute slimes >.<
Was a lot of fun well done! ^.^
We didn't plan to let them deal emotional damage, but well... Happy to see someone enjoyed our little game!
i like your idea. to make the gameplay smoother i would suggest letting the player move while they are throwing a potion. good luck with development <3
This was great! I love the pixel art and the potion mixing mechanic is really cool!